A new forum dedicated to Silverlight game development and design

by APIJunkie 10/27/2008 7:21:00 AM

As some of you may know, a couple of months ago Silverlight Girl decided to create a centralized place where people can display their Silverlight game creations. The great community reaction encouraged us to continue and maintain the site.

Over the past few months we have received many game submissions and supportive emails. Some of you have been suggesting we offer a place where people can exchange ideas about Silverlight game design and development. Last but not least was Daniel Gimenez the author of the now famous Vector Space Zer0.

Fast forward a couple of weeks of work on our spare time and thanks to the YAF project, the Silverlight game forums are now live.

We hope you will find them helpful and feel free to post any comments and suggestions you may have.

JB

 

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The Silverlight game list on Mashooo.com crosses the 50 game mark and changes format

by APIJunkie 9/14/2008 5:59:00 AM

Silverlight girl has been maintaining a rapidly growing list of Silverlight games on Mashooo.com for a couple of month now.

The list has recently passed the 50'th game mark. It seems like every day there is a new Silverlight game popping out there

and that there are some very promising talents that are trying to peruse game development on the Silverlight platform.

Because maintaining the list was getting out of hand Mashooo.com has recently changed format.

One of the main changes is that any one can now easily submit new games and also rate and comment on the available games.

I hope you enjoy the new format and that the list will help raise awareness to Silverlight game development and what it can bring to the world of casual web based games.

JB

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A new Silverlight web based game showing the potential of this new and exciting technology

by APIJunkie 5/21/2008 12:15:00 AM

Mashooo.com released a new Silverlight web based game today.

For those of you who have been sleep walking for the past few month. Silverlight is a new and exciting technology that looks like a promising candidate for next generation development of RIA applications.

The game is called Bumble Beegger and was built as a proof of concept for the usability of this new technology.

The game uses the Farseer Physics Engine that was developed by Jeff Weber of Farseer Games for gravity, movement and collision detection.

You can play Bumble Beegger for free with your web browser on Mashooo.com

Have fun and remember that it is a beta version and that any comments would be welcome...

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About the author

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My name is Bacon…James Bacon.

I am an API wars veteran I was wounded by x86 assembly, recovered and moved on to C. I am currently stuck in C++ and sniffing .NET.

I am mainly here to ramble about coding, various API’s, Junkies(me especially) and everything else that happens between coders and their significant other.

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